This is our final chase sequence completed, which I am throughly pleased about and thought we worked well in creating.
Media Production (Future Memories)
Sunday, 3 November 2013
Subject Exploration: Film part 4
Below are images I had captured of us setting up equipment as well as images capturing during the day of filming.
Subject Exploration: Film part 3
| Premier Pro: Editing the film |
| Premier Pro: Editing the film |
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| Logic Pro: Editing sound for the film |
Thursday, 31 October 2013
Subject Exploration: Film part 2
As a group once we had thought and planned out an idea the location was key to make this entire film work. The location of Klinger Ltd, located in Sidcup was suggested amongst the group, which in an abandoned derelict building. The group and I visited the building as preparation ensuring it would be right for filming, upon visiting we had decided the location would be perfect for filming the short film, I had captured locations shots of various areas around the building, mainly in two sections as these were the two areas the filming would mainly be taking place. As well as taking images of location, using chalk a pathway was drawn as well as on walls creating markings for directions that would be used when running for the chase as well as where to enter the buildings from when filming. Below are the images I captured.
Subject Exploration: Film part 1
| Planning: First inistal brainstormed ideas |
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| Planning: Brainstorm and Timeline of final ideas |
| Notes on final ideas |
A Chase through Future Memories
As an introduction into film we began with discussing various areas within film such as the story, sound and image, editing, rules such as 180 degree, 30 degree, and more. These subjects were interesting to learn about as I have previously studied film but not as in-depth. The Chase Sequence was the area we looked into as the main task was to create a chase sequence which was to be 1 minute in length. This was very exciting as a chase in any film is the mind blowing sequence you wait for to occur. We began by viewing various chase sequences to gain ideas and inspiration for when creating our own, we began by viewing The French Connection (1971). This was a great piece to watch as this portrayed the classic car chase with the handheld camera enabling you as the viewer to feel within the scene, especially with the diegetic sound. Another sequence we were shown was from an episode in the American Television series Louie (2010). This chase was hilarious as this sequence was so expected and had a great twist, I was able to throughly enjoy watching the chase unfold. The final chase was from New York Stories (1989), I didn't enjoy this sequence at all as in all honesty, it creeped me out. It was the typical romantic chase which all I felt was bore when viewing. With viewing these chase sequences I was able to have a clear understanding into how the consequence of actions impact the results of a chase. After viewing the chase sequences I had thought about the various chases I have seen in many films, many chases take place within one of my favourite film trilogies Back to the Future (1985). One of them being a skateboard chase which takes place between the main protagonist Marty Mcfly and antagonist Biff Tannen, in which Marty gets away on a skateboard, which hasn't been invented yet - this chase sequence was brilliant.
Sunday, 20 October 2013
Sound Exploration: Sound part 2
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| Sound of lighting lighter. |
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| Sound of boiling kettle. |
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| Sound of picking up keys. |
In creating the final sound piece slight changes where made in which once collecting a range of sounds needed Imogen and I both discussed that with the sounds we currently have there was no where near enough time to include a car crash into the final ending. We decided in keeping the idea of having an argument taking place but the character would just escape the chaos by sitting in their car with a cigarette. In removing the car crash concept we created two difference sound pieces with different endings, the first was the character leaving their house, getting into the car whilst huffing, breathing heavily as they're filled with stress and emotions, lighting a cigarette and smoking the anger away. The second was the character leaves the house gets into the car and turns on the radio, flickering through different channels before finds the perfect song. Since the removal of the car crash we also had to create more things happening in the household such as boiling the kettle, making tea, the sound of the dog barking, picking up keys. This made the sound in my opinion be more believable and work better. In editing our final sounds nor Imogen or I had used Garage Band before in editing any form of sounds so it was all new to us, we watched various tutorials we taught us ways to edit certain things as well as both of us working out things for ourselves. With these alternate endings we had a choice between the both in deciding which felt right for the story we where portraying, as a result we decided on the first sound. I felt personally that the first sound flowed much better with the concept of leaving and escaping from whatever was in the house, the peaceful sound of the rain against the car, the inhale of the cigarette calming down the character, the sound of heavy breathes was something which I liked a lot.
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| Editing sounds in Garage Band. |
In editing this we had cropped and layered sounds to create a nice flow as each sound faded in and out, with sounds such as the kettle boiling, and the argument taking place these where cropped and layered with the volume being risen and lowered through out to become that much more effective. The continuos barking noise of the dog had been lengthened through out the argument enhancing that chaotic feel whilst in the household creating tension even more. The sound of the rain was layered and volume lifted high which created the heavy rain effect, as well as a light sound of a distant siren in the back ground which we thought sounded good as you never really know what that siren sound could be for. Whilst in the car the sound of the lighter volume was turnt up high which enabled that sound of the sparks to be heard, as well as the sound of the deep inhale of the cigarette being smoked which represented the stress and anger. All sounds both faded in and out of each other as we felt it made the sound neater and flowed better. Over all I am throughly pleased with the sound we made as I have not done this before and it enabled me to have an understanding of how sound works. Also how much of an impact sound has whether being within a film or a sound piece on its own, it can have just as much effect without a visual aspect.
First sound we created, this was our chosen sound for our sound journey.
Second sound we created.
Saturday, 19 October 2013
Subject Exploration: Sound part 1
As a start to creating our sound journey, I recorded test sounds to hear what certain sounds would be like when recording the final piece. Luckily it rained quite a lot which enabled me to get sounds of heavy rain and strong winds outside as well as whilst sitting in a car. With testing these sounds I let them be recorded for quite a length of time to hear if any changes such as the sounds of the rain and wind, I was able to hear the heaviness of the rain, the strength of the wind. I was able to persuade my mother and brother to act an argument which I had recorded over a couple of times, as well as being able to catch arguments of them unaware to see which sounds worked best and where most believable. Testing sounds of lighting a lighter numerous times was carried out also as we where able to capturer the sounds of the sparks where heard which sounded great. Below are the test sounds I carried out. As well as a sound storyboard I had created using a program called storyboards, it features the step by step process in which the sound journey would occur.
Sounds of both the rain and wind whilst outside.
Sound of the rain against the car whilst inside.
Sounds of lighting a lighter repeatedly.
Sounds of an argument taking place.
Sounds of both the rain and wind whilst outside.
Sound of the rain against the car whilst inside.
Sounds of lighting a lighter repeatedly.
Sounds of an argument taking place.
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| Planning: Sound Journey storyboard |
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